Who made this game?
Tale of Toast is being developed by two developers, Austin and Fredrik. We have been working on the game since January 2015.
We currently have the following trade skills for you to excel in:
The combat system is a mixture between real-time and strategy. When you initiate melee combat with a player or enemy, both players are locked for three rounds of fighting before they are able to run or stay fighting. Rounds are handled automatically by the game, and the decision you as a player have is what type of combat stance you want to fight in during the fight. Spells and Magic are real-time, which means you can for example shoot an arrow at an enemy and then attempt to kite them.Player versus Player
You can initiate combat with other players throughout the entire world (within set level ranges depending on the area), with the exception being the starting zone where you cannot fight with other players. There are however guards in cities and towns who will stop brawls between players.
When fighting monsters, any amount of players can join in on the melee fight, but when two players are fighting each other through melee then no other player can initiate melee combat with either of the two players before they break up the fight. Other players are however able to provide assistance in the form of ranged or magic spells.Ranged Combat
To shoot at a player or monster you need a ranged weapon (such as a bow), and the required ranged ammunition (for example arrows). Ranged combat is great if you are playing in a party with a melee fighter, as it means you can shoot at the same player or monster that the melee fighter is currently fighting.Magic
Using Magic together with a melee fighting friend is a great combination as it allows you to use magic spell on the players or monsters that the melee fighter is attacking, or to heal/buff your party member. You gain magic points by using magic, which then allows you to place magic points in a spell tree. Perhaps you want to focus on gaining more powerful healing spells, or attack spells from subtrees such as ice or fire?
What will it cost?
The game will be free to play, and Never "pay to win". You can purchase in-game items and features, but none of it will grant another player advantages over somebody who has not paid.Examples of in-game purchases:
CPU: Intel i3 or equivalent.
Graphics: Intel HD Graphics 3000 or equivalent.
CPU: Intel i5 or equivalent.
Graphics: Intel HD Graphics 4000 or equivalent.